Use factory method to construct redstone simulator data

This commit is contained in:
Tycho
2014-09-28 15:36:00 +01:00
parent 439f07cab5
commit f6979642e6
4 changed files with 13 additions and 1 deletions
@@ -27,6 +27,11 @@ public:
{
}
~cIncrementalRedstoneSimulator();
virtual cRedstoneSimulatorChunkData * CreateChunkData() override
{
return new cIncrementalRedstoneSimulatorChunkData;
}
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, ChunkType * a_Chunk) override;