Added a basic protocol recognizer and the base for 1.3.2 protocol.
Also fixed a few type-related warnings. git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -118,7 +118,7 @@ void cCraftingWindow::Clicked(
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a_Player.GetInventory().SendWholeInventory( a_Player.GetClientHandle() );
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// Separate packet for result =/ Don't know why
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a_Player.GetClientHandle()->SendInventorySlot(GetWindowID(), 0, *GetSlot(0));
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a_Player.GetClientHandle()->SendInventorySlot((char)GetWindowID(), 0, *GetSlot(0));
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}
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