Merge branch 'master' into Slabs
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@@ -25,6 +25,7 @@
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#include "BlockDirt.h"
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#include "BlockDoor.h"
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#include "BlockDropSpenser.h"
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#include "BlockEnchantmentTable.h"
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#include "BlockEnderchest.h"
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#include "BlockEntity.h"
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#include "BlockFarmland.h"
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@@ -119,6 +120,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_DOUBLE_WOODEN_SLAB: return new cBlockDoubleSlabHandler (a_BlockType);
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case E_BLOCK_DROPPER: return new cBlockDropSpenserHandler (a_BlockType);
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case E_BLOCK_EMERALD_ORE: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_ENCHANTMENT_TABLE: return new cBlockEnchantmentTableHandler(a_BlockType);
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case E_BLOCK_ENDER_CHEST: return new cBlockEnderchestHandler (a_BlockType);
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case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler ( );
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case E_BLOCK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType);
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