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Add cUUID class (#3871)

This commit is contained in:
peterbell10
2017-08-25 13:43:18 +01:00
committed by Alexander Harkness
parent 86d52c3e17
commit f4f2fc7c3d
54 changed files with 1339 additions and 508 deletions

View File

@@ -10,6 +10,7 @@
#include "SetChunkData.h"
#include "DeadlockDetect.h"
#include "LineBlockTracer.h"
#include "UUID.h"
// Serializers
#include "WorldStorage/ScoreboardSerializer.h"
@@ -3241,7 +3242,7 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa
bool cWorld::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback)
bool cWorld::DoWithPlayerByUUID(const cUUID & a_PlayerUUID, cPlayerListCallback & a_Callback)
{
return DoWithPlayerByUUID(a_PlayerUUID, std::bind(&cPlayerListCallback::Item, &a_Callback, std::placeholders::_1));
}
@@ -3250,7 +3251,7 @@ bool cWorld::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallbac
bool cWorld::DoWithPlayerByUUID(const AString & a_PlayerUUID, cLambdaPlayerCallback a_Callback)
bool cWorld::DoWithPlayerByUUID(const cUUID & a_PlayerUUID, cLambdaPlayerCallback a_Callback)
{
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)