Add cUUID class (#3871)
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committed by
Alexander Harkness
parent
86d52c3e17
commit
f4f2fc7c3d
@@ -22,6 +22,7 @@ Implements the 1.8 protocol classes:
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#include "../StringCompression.h"
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#include "../CompositeChat.h"
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#include "../Statistics.h"
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#include "../UUID.h"
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#include "../WorldStorage/FastNBT.h"
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#include "../WorldStorage/EnchantmentSerializer.h"
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@@ -118,7 +119,11 @@ cProtocol_1_8_0::cProtocol_1_8_0(cClientHandle * a_Client, const AString & a_Ser
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LOGD("Player at %s connected via BungeeCord", Params[1].c_str());
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m_ServerAddress = Params[0];
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m_Client->SetIPString(Params[1]);
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m_Client->SetUUID(cMojangAPI::MakeUUIDShort(Params[2]));
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cUUID UUID;
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UUID.FromString(Params[2]);
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m_Client->SetUUID(UUID);
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m_Client->SetProperties(Params[3]);
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}
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@@ -705,7 +710,7 @@ void cProtocol_1_8_0::SendLoginSuccess(void)
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{
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cPacketizer Pkt(*this, 0x02); // Login success packet
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Pkt.WriteString(cMojangAPI::MakeUUIDDashed(m_Client->GetUUID()));
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Pkt.WriteString(m_Client->GetUUID().ToLongString());
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Pkt.WriteString(m_Client->GetUsername());
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}
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}
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@@ -1071,7 +1076,7 @@ void cProtocol_1_8_0::SendPlayerSpawn(const cPlayer & a_Player)
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// Called to spawn another player for the client
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cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
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Pkt.WriteVarInt32(a_Player.GetUniqueID());
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Pkt.WriteUUID(cMojangAPI::MakeUUIDShort(a_Player.GetUUID()));
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Pkt.WriteUUID(a_Player.GetUUID());
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Pkt.WriteFPInt(a_Player.GetPosX());
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Pkt.WriteFPInt(a_Player.GetPosY() + 0.001); // The "+ 0.001" is there because otherwise the player falls through the block they were standing on.
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Pkt.WriteFPInt(a_Player.GetPosZ());
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@@ -2551,7 +2556,7 @@ void cProtocol_1_8_0::HandlePacketSlotSelect(cByteBuffer & a_ByteBuffer)
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void cProtocol_1_8_0::HandlePacketSpectate(cByteBuffer &a_ByteBuffer)
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{
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AString playerUUID;
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cUUID playerUUID;
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if (!a_ByteBuffer.ReadUUID(playerUUID))
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{
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return;
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@@ -3183,7 +3188,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity &
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// The new Block Entity format for a Mob Head. See: https://minecraft.gamepedia.com/Head#Block_entity
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Writer.BeginCompound("Owner");
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Writer.AddString("Id", MobHeadEntity.GetOwnerUUID());
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Writer.AddString("Id", MobHeadEntity.GetOwnerUUID().ToShortString());
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Writer.AddString("Name", MobHeadEntity.GetOwnerName());
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Writer.BeginCompound("Properties");
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Writer.BeginList("textures", TAG_Compound);
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