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Various fixed

* Fixed potential invalid pointer dereferencing, fixes #1117
* Fixed ender pearls not being loaded properly
This commit is contained in:
Tiger Wang
2014-07-04 16:49:24 +01:00
parent f635066241
commit f4e3c01a71
4 changed files with 111 additions and 17 deletions

View File

@@ -21,6 +21,7 @@
#include "FireChargeEntity.h"
#include "FireworkEntity.h"
#include "GhastFireballEntity.h"
#include "Player.h"
@@ -215,7 +216,7 @@ protected:
cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height) :
super(etProjectile, a_X, a_Y, a_Z, a_Width, a_Height),
m_ProjectileKind(a_Kind),
m_Creator(a_Creator),
m_CreatorData(a_Creator->GetUniqueID(), a_Creator->IsPlayer() ? ((cPlayer *)a_Creator)->GetName() : ""),
m_IsInGround(false)
{
}
@@ -227,7 +228,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a
cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height) :
super(etProjectile, a_Pos.x, a_Pos.y, a_Pos.z, a_Width, a_Height),
m_ProjectileKind(a_Kind),
m_Creator(a_Creator),
m_CreatorData(a_Creator->GetUniqueID(), a_Creator->IsPlayer() ? ((cPlayer *)a_Creator)->GetName() : ""),
m_IsInGround(false)
{
SetSpeed(a_Speed);
@@ -295,6 +296,74 @@ void cProjectileEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_
cEntity * cProjectileEntity::GetCreator()
{
if (m_CreatorData.m_Name.empty())
{
class cProjectileCreatorCallback : public cEntityCallback
{
public:
cProjectileCreatorCallback(void) :
m_Entity(NULL)
{
}
virtual bool Item(cEntity * a_Entity) override
{
m_Entity = a_Entity;
return true;
}
cEntity * GetEntity(void)
{
return m_Entity;
}
private:
cEntity * m_Entity;
};
cProjectileCreatorCallback PCC;
GetWorld()->DoWithEntityByID(m_CreatorData.m_UniqueID, PCC);
return PCC.GetEntity();
}
else
{
class cProjectileCreatorCallbackForPlayers : public cPlayerListCallback
{
public:
cProjectileCreatorCallbackForPlayers(void) :
m_Entity(NULL)
{
}
virtual bool Item(cPlayer * a_Entity) override
{
m_Entity = a_Entity;
return true;
}
cPlayer * GetEntity(void)
{
return m_Entity;
}
private:
cPlayer * m_Entity;
};
cProjectileCreatorCallbackForPlayers PCCFP;
GetWorld()->FindAndDoWithPlayer(m_CreatorData.m_Name, PCCFP);
return PCCFP.GetEntity();
}
}
AString cProjectileEntity::GetMCAClassName(void) const
{
switch (m_ProjectileKind)
@@ -304,7 +373,7 @@ AString cProjectileEntity::GetMCAClassName(void) const
case pkEgg: return "Egg";
case pkGhastFireball: return "Fireball";
case pkFireCharge: return "SmallFireball";
case pkEnderPearl: return "ThrownEnderPearl";
case pkEnderPearl: return "ThrownEnderpearl";
case pkExpBottle: return "ThrownExpBottle";
case pkSplashPotion: return "ThrownPotion";
case pkWitherSkull: return "WitherSkull";