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Reduced packet spam when entities idle

* Try not to send look packets when nothing's changed.
This commit is contained in:
Tiger Wang
2020-04-21 23:16:28 +01:00
parent e205d4109b
commit f49f90906c
3 changed files with 12 additions and 4 deletions

View File

@@ -39,8 +39,8 @@ cEntity::cEntity(eEntityType a_EntityType, Vector3d a_Pos, double a_Width, doubl
m_MaxHealth(1),
m_AttachedTo(nullptr),
m_Attachee(nullptr),
m_bDirtyHead(true),
m_bDirtyOrientation(true),
m_bDirtyHead(false),
m_bDirtyOrientation(false),
m_bHasSentNoSpeed(true),
m_bOnGround(false),
m_Gravity(-9.81f),