Reverted non-functional changes
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@@ -47,7 +47,6 @@
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#include "Generating/Trees.h"
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#include "Bindings/PluginManager.h"
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#include "Blocks/BlockHandler.h"
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#include "Blocks/BlockBed.cpp"
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#include "Tracer.h"
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@@ -3621,30 +3620,6 @@ void cWorld::cTaskSendBlockToAllPlayers::Run(cWorld & a_World)
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////////////////////////////////////////////////////////////////////////////////
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// cWorld::cTaskSendBlockToAllPlayers
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cWorld::cTaskTryAwakeSleepingPlayers::cTaskTryAwakeSleepingPlayers(const Vector3i & a_Position, cChunkInterface & a_ChunkInterface) :
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m_Position(a_Position),
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m_ChunkInterface(a_ChunkInterface)
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{
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}
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void cWorld::cTaskTryAwakeSleepingPlayers::Run(cWorld & a_World)
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{
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cTimeFastForwardTester Tester;
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if (a_World.ForEachPlayer(Tester))
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{
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cPlayerBedStateUnsetter Unsetter(m_Position, m_ChunkInterface);
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a_World.ForEachPlayer(Unsetter);
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a_World.SetTimeOfDay(0);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// cWorld::cChunkGeneratorCallbacks:
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