Reverted non-functional changes
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@@ -1740,7 +1740,8 @@ void cClientHandle::HandleEntityLeaveBed(int a_EntityID)
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return;
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}
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cBlockBedHandler::SetBedOccupationState(cChunkInterface(GetPlayer()->GetWorld()->GetChunkMap()), GetPlayer()->GetLastBedPos(), false);
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cChunkInterface Interface(GetPlayer()->GetWorld()->GetChunkMap());
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cBlockBedHandler::SetBedOccupationState(Interface, GetPlayer()->GetLastBedPos(), false);
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GetPlayer()->SetIsInBed(false);
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}
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