Switched EnchantmentSerilizer to namespace
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@@ -2,9 +2,10 @@
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#include "Globals.h"
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#include "EnchantmentSerializer.h"
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#include "Enchantments.h"
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#include "FastNBT.h"
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void cEnchantmentSerializer::WriteToNBTCompound(cEnchantments const& a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName)
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void EnchantmentSerializer::WriteToNBTCompound(cEnchantments const& a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName)
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{
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// Write the enchantments into the specified NBT writer
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// begin with the LIST tag of the specified name ("ench" or "StoredEnchantments")
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@@ -24,7 +25,7 @@ void cEnchantmentSerializer::WriteToNBTCompound(cEnchantments const& a_Enchantme
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void cEnchantmentSerializer::ParseFromNBT(cEnchantments& a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx)
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void EnchantmentSerializer::ParseFromNBT(cEnchantments& a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx)
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{
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// Read the enchantments from the specified NBT list tag (ench or StoredEnchantments)
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