Pistons now generate noise and animate when moving.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@71 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -670,7 +670,7 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
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////////////// For testing V
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cPacket_NewInvalidState RainPacket;
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RainPacket.m_Reason = 1; //begin rain
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cRoot::Get()->GetServer()->Broadcast( RainPacket );
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cRoot::Get()->GetServer()->Broadcast( RainPacket );
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//also strike table with lightning for test purposes
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cPacket_Thunderbolt ThunderboltPacket;
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ThunderboltPacket.m_xLBPos = PacketData->m_PosX;
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