ToLua does not like the override keyword :(

git-svn-id: http://mc-server.googlecode.com/svn/trunk@821 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-09-02 13:54:33 +00:00
parent 9db307bb53
commit f075bed23c
3 changed files with 14 additions and 46 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ public:
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy( cPlayer * a_Player ) override; //tolua_export
virtual void UsedBy( cPlayer * a_Player ); //tolua_export
cChestEntity * GetJoinedChest() { return m_JoinedChest; } // NOTE: Is this a safe function? Should it be exported to Lua?
void SetJoinedChest(cChestEntity *a_Chest) { m_JoinedChest = a_Chest; }