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New server command "unload" to manually unload unused chunks

git-svn-id: http://mc-server.googlecode.com/svn/trunk@280 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-16 19:32:31 +00:00
parent 2928cb6853
commit eefe71f593
2 changed files with 11 additions and 3 deletions

View File

@@ -436,6 +436,7 @@ void cServer::ServerCommand( const char * a_Cmd )
printf("help - Shows this message\n");
printf("save-all - Saves all loaded chunks to disk\n");
printf("list - Lists all players currently in server\n");
printf("unload - Unloads all unused chunks\n");
printf("numchunks - Shows number of chunks currently loaded\n");
printf("say - Sends a chat message to all players\n");
printf("restart - Kicks all clients, and saves everything\n");
@@ -453,6 +454,13 @@ void cServer::ServerCommand( const char * a_Cmd )
cRoot::Get()->GetWorld()->SaveAllChunks(); // TODO - Force ALL worlds to save their chunks
return;
}
if (split[0].compare("unload") == 0)
{
LOG("Num loaded chunks before: %i", cRoot::Get()->GetTotalChunkCount() );
cRoot::Get()->GetDefaultWorld()->UnloadUnusedChunks(); // TODO: Iterate through ALL worlds
LOG("Num loaded chunks after: %i", cRoot::Get()->GetTotalChunkCount() );
return;
}
if( split[0].compare( "list" ) == 0 )
{
class cPlayerLogger : public cPlayerListCallback
@@ -468,7 +476,7 @@ void cServer::ServerCommand( const char * a_Cmd )
}
if( split[0].compare( "numchunks" ) == 0 )
{
printf("Num loaded chunks: %i\n", cRoot::Get()->GetTotalChunkCount() );
LOG("Num loaded chunks: %i\n", cRoot::Get()->GetTotalChunkCount() );
return;
}