Fixed compilation in VC2008.
Also removed an unused inline header file (yuck).
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@@ -87,10 +87,9 @@ public:
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virtual void SendTo(cClientHandle & a_Client) = 0;
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/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
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virtual bool Tick(float a_Dt, cChunk & a_Chunk)
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virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */)
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{
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UNUSED(a_Dt);
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UNUSED(a_Chunk);
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return false;
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}
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