Simplified and fixed slabs, fixes #835
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@@ -230,10 +230,10 @@ public:
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/** Called when the player moves into a different world; queues sreaming the new chunks */
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void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
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private:
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/** Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) */
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void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
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private:
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/** The type used for storing the names of registered plugin channels. */
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typedef std::set<AString> cChannels;
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