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Source files cleanup: The rest of the files renamed.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-09-23 22:09:57 +00:00
parent 96bc0a2c79
commit ecfe6ab65b
222 changed files with 902 additions and 1068 deletions

View File

@@ -16,44 +16,44 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "tolua_base.h"
#include "ChunkDef.h"
#include "cTorch.h"
#include "cStairs.h"
#include "cLadder.h"
#include "cVine.h"
#include "Torch.h"
#include "Stairs.h"
#include "Ladder.h"
#include "Vine.h"
#include "../iniFile/iniFile.h"
#include "BlockID.h"
#include "Defines.h"
#include "LuaFunctions.h"
#include "cStringMap.h"
#include "cChatColor.h"
#include "cClientHandle.h"
#include "cEntity.h"
#include "cPawn.h"
#include "cPlayer.h"
#include "cPluginManager.h"
#include "cPlugin.h"
#include "cPlugin_NewLua.h"
#include "cPlugin_Lua.h"
#include "cServer.h"
#include "cWorld.h"
#include "cInventory.h"
#include "cItem.h"
#include "cChestEntity.h"
#include "cWebAdmin.h"
#include "cWebPlugin.h"
#include "cPickup.h"
#include "cRoot.h"
#include "StringMap.h"
#include "ChatColor.h"
#include "ClientHandle.h"
#include "Entity.h"
#include "Pawn.h"
#include "Player.h"
#include "PluginManager.h"
#include "Plugin.h"
#include "Plugin_NewLua.h"
#include "Plugin_Lua.h"
#include "Server.h"
#include "World.h"
#include "Inventory.h"
#include "Item.h"
#include "ChestEntity.h"
#include "WebAdmin.h"
#include "WebPlugin.h"
#include "Pickup.h"
#include "Root.h"
#include "OSSupport/TCPLink.h"
#include "Vector3f.h"
#include "Vector3d.h"
#include "Vector3i.h"
#include "Matrix4f.h"
#include "cCuboid.h"
#include "cMCLogger.h"
#include "cTracer.h"
#include "cGroup.h"
#include "Cuboid.h"
#include "MCLogger.h"
#include "Tracer.h"
#include "Group.h"
#include "BlockArea.h"
#include "cLuaChunk.h"
#include "LuaChunk.h"
#include "CraftingRecipes.h"
#include "LuaItems.h"