Changed cStructGenOreNests to take a list of ores + the block to replace.
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@@ -12,45 +12,6 @@
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////////////////////////////////////////////////////////////////////////////////
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// cStructGenOreNests configuration:
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const int MAX_HEIGHT_COAL = 127;
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const int NUM_NESTS_COAL = 50;
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const int NEST_SIZE_COAL = 10;
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const int MAX_HEIGHT_IRON = 64;
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const int NUM_NESTS_IRON = 14;
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const int NEST_SIZE_IRON = 6;
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const int MAX_HEIGHT_REDSTONE = 16;
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const int NUM_NESTS_REDSTONE = 4;
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const int NEST_SIZE_REDSTONE = 6;
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const int MAX_HEIGHT_GOLD = 32;
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const int NUM_NESTS_GOLD = 2;
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const int NEST_SIZE_GOLD = 6;
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const int MAX_HEIGHT_DIAMOND = 15;
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const int NUM_NESTS_DIAMOND = 1;
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const int NEST_SIZE_DIAMOND = 4;
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const int MAX_HEIGHT_LAPIS = 30;
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const int NUM_NESTS_LAPIS = 2;
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const int NEST_SIZE_LAPIS = 5;
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const int MAX_HEIGHT_DIRT = 127;
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const int NUM_NESTS_DIRT = 20;
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const int NEST_SIZE_DIRT = 32;
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const int MAX_HEIGHT_GRAVEL = 70;
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const int NUM_NESTS_GRAVEL = 15;
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const int NEST_SIZE_GRAVEL = 32;
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////////////////////////////////////////////////////////////////////////////////
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// cStructGenTrees:
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@@ -311,14 +272,15 @@ void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc)
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int ChunkX = a_ChunkDesc.GetChunkX();
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int ChunkZ = a_ChunkDesc.GetChunkZ();
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cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_COAL_ORE, MAX_HEIGHT_COAL, NUM_NESTS_COAL, NEST_SIZE_COAL, BlockTypes, 1);
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_IRON_ORE, MAX_HEIGHT_IRON, NUM_NESTS_IRON, NEST_SIZE_IRON, BlockTypes, 2);
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, BlockTypes, 3);
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, BlockTypes, 4);
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, BlockTypes, 5);
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, BlockTypes, 6);
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIRT, MAX_HEIGHT_DIRT, NUM_NESTS_DIRT, NEST_SIZE_DIRT, BlockTypes, 10);
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GenerateOre(ChunkX, ChunkZ, E_BLOCK_GRAVEL, MAX_HEIGHT_GRAVEL, NUM_NESTS_GRAVEL, NEST_SIZE_GRAVEL, BlockTypes, 11);
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int seq = 1;
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// Generate the ores from the ore list.
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for (OreList::iterator itr = m_OreList.begin(); itr != m_OreList.end(); ++itr)
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{
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GenerateOre(ChunkX, ChunkZ, itr->BlockType, itr->MaxHeight, itr->NumNests, itr->NestSize, BlockTypes, seq);
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seq++;
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}
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}
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@@ -376,7 +338,7 @@ void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_Ore
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}
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int Index = cChunkDef::MakeIndexNoCheck(BlockX, BlockY, BlockZ);
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if (a_BlockTypes[Index] == E_BLOCK_STONE)
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if (a_BlockTypes[Index] == m_ToReplace)
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{
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a_BlockTypes[Index] = a_OreType;
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}
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