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Added HOOK_PROJECTILE_HIT_BLOCK.

This commit is contained in:
STRWarrior
2014-03-29 16:00:45 +01:00
parent a6ef40cb6e
commit ec4638a228
6 changed files with 50 additions and 0 deletions

View File

@@ -1108,6 +1108,26 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a
bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
m_LuaState.Call((int)(**itr), &a_Projectile, cLuaState::Return, res);
if (res)
{
return true;
}
}
return false;
}
bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
{
cCSLock Lock(m_CriticalSection);