Removed BlockEntities' constructors from the API.
Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating).
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@@ -12,15 +12,6 @@
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cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_BlockX, int a_BlockY, int a_BlockZ) :
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super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, NULL)
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{
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}
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cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World) :
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super(a_BlockType, a_X, a_Y, a_Z, a_World)
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{
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