Removed BlockEntities' constructors from the API.
Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating).
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@@ -30,9 +30,6 @@ public:
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TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper
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} ;
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/// Constructor used while generating a chunk; sets m_World to NULL
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cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ);
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// tolua_end
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/// Constructor used for normal operation
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