Fixed certain blocks crashing clients when mined
Fixed rail duplication glitch Fixed fall damage calculation Glass no longer drops glass git-svn-id: http://mc-server.googlecode.com/svn/trunk@1068 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -46,6 +46,7 @@
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#include "BlockFarmland.h"
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#include "BlockMycelium.h"
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#include "BlockRail.h"
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#include "BlockGlass.h"
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@@ -104,6 +105,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_FURNACE: return new cBlockFurnaceHandler (a_BlockType);
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case E_BLOCK_GLOWSTONE: return new cBlockGlowstoneHandler (a_BlockType);
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case E_BLOCK_GOLD_ORE: return new cBlockOreHandler (a_BlockType);
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case E_BLOCK_GLASS: return new cBlockGlassHandler (a_BlockType);
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case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType);
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case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType);
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case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType);
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