Moved blockticking into blockhandler classes.
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -5,11 +5,11 @@
|
||||
class cBlockPistonHandler : public cBlockHandler
|
||||
{
|
||||
public:
|
||||
cBlockPistonHandler(BLOCKTYPE a_BlockID);
|
||||
virtual void OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_Dir) override;
|
||||
virtual void OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z) override;
|
||||
cBlockPistonHandler(BLOCKTYPE a_BlockType);
|
||||
virtual void OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override;
|
||||
virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
||||
|
||||
|
||||
virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override;
|
||||
virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override;
|
||||
|
||||
};
|
||||
Reference in New Issue
Block a user