Moved blockticking into blockhandler classes.
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -13,30 +13,30 @@ class cBlockLadderHandler :
|
||||
public cBlockHandler
|
||||
{
|
||||
public:
|
||||
cBlockLadderHandler(BLOCKTYPE a_BlockID)
|
||||
: cBlockHandler(a_BlockID)
|
||||
cBlockLadderHandler(BLOCKTYPE a_BlockType)
|
||||
: cBlockHandler(a_BlockType)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
|
||||
virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
|
||||
{
|
||||
a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cLadder::DirectionToMetaData(a_Dir));
|
||||
OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
|
||||
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cLadder::DirectionToMetaData(a_Dir));
|
||||
OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
|
||||
}
|
||||
|
||||
|
||||
virtual bool CanBePlacedAt(cWorld * a_World, int a_X, int a_Y, int a_Z, char a_Dir) override
|
||||
virtual bool CanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
|
||||
{
|
||||
AddDirection( a_X, a_Y, a_Z, a_Dir, true );
|
||||
return a_World->GetBlock( a_X, a_Y, a_Z ) != E_BLOCK_AIR;
|
||||
AddDirection( a_BlockX, a_BlockY, a_BlockZ, a_Dir, true );
|
||||
return a_World->GetBlock( a_BlockX, a_BlockY, a_BlockZ ) != E_BLOCK_AIR;
|
||||
}
|
||||
|
||||
|
||||
virtual bool CanBeAt(cWorld * a_World, int a_X, int a_Y, int a_Z) override
|
||||
virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
|
||||
{
|
||||
char Dir = cLadder::MetaDataToDirection(a_World->GetBlockMeta( a_X, a_Y, a_Z));
|
||||
return CanBePlacedAt(a_World, a_X, a_Y, a_Z, Dir);
|
||||
char Dir = cLadder::MetaDataToDirection(a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ));
|
||||
return CanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Dir);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user