Implented BroadcastParticleEffect
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@@ -113,6 +113,7 @@ public:
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void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item);
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void SendPickupSpawn (const cPickup & a_Pickup);
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void SendEntityAnimation (const cEntity & a_Entity, char a_Animation);
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void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount);
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void SendPlayerAbilities (void);
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void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline);
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void SendPlayerMaxSpeed (void); ///< Informs the client of the maximum player speed (1.6.1+)
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