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Changed linked world name variables and setters / getters.

Ref.: #1792
Ref.: https://github.com/mc-server/MCServer/pull/1792#discussion_r25946707
This commit is contained in:
Mattes D
2015-03-21 15:20:31 +01:00
parent 7e7527cc43
commit e9b8be25f9
3 changed files with 31 additions and 30 deletions

View File

@@ -259,9 +259,9 @@ void cWorld::cTickThread::Execute(void)
////////////////////////////////////////////////////////////////////////////////
// cWorld:
cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AString & a_OverworldName) :
cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AString & a_LinkedOverworldName) :
m_WorldName(a_WorldName),
m_OverworldName(a_OverworldName),
m_LinkedOverworldName(a_LinkedOverworldName),
m_IniFileName(m_WorldName + "/world.ini"),
m_StorageSchema("Default"),
#ifdef __arm__
@@ -604,12 +604,12 @@ void cWorld::Start(void)
if (GetDimension() == dimOverworld)
{
m_NetherWorldName = IniFile.GetValueSet("LinkedWorlds", "NetherWorldName", GetName() + "_nether");
m_EndWorldName = IniFile.GetValueSet("LinkedWorlds", "EndWorldName", GetName() + "_end");
m_LinkedNetherWorldName = IniFile.GetValueSet("LinkedWorlds", "NetherWorldName", GetName() + "_nether");
m_LinkedEndWorldName = IniFile.GetValueSet("LinkedWorlds", "EndWorldName", GetName() + "_end");
}
else
{
m_OverworldName = IniFile.GetValueSet("LinkedWorlds", "OverworldName", GetLinkedOverworldName());
m_LinkedOverworldName = IniFile.GetValueSet("LinkedWorlds", "OverworldName", GetLinkedOverworldName());
}
// Adjust the enum-backed variables into their respective bounds:
@@ -884,18 +884,18 @@ void cWorld::Stop(void)
IniFile.ReadFile(m_IniFileName);
if (GetDimension() == dimOverworld)
{
IniFile.SetValue("LinkedWorlds", "NetherWorldName", m_NetherWorldName);
IniFile.SetValue("LinkedWorlds", "EndWorldName", m_EndWorldName);
IniFile.SetValue("LinkedWorlds", "NetherWorldName", m_LinkedNetherWorldName);
IniFile.SetValue("LinkedWorlds", "EndWorldName", m_LinkedEndWorldName);
}
else
{
IniFile.SetValue("LinkedWorlds", "OverworldName", m_OverworldName);
IniFile.SetValue("LinkedWorlds", "OverworldName", m_LinkedOverworldName);
}
IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel);
IniFile.SetValueI("Physics", "TNTShrapnelLevel", static_cast<int>(m_TNTShrapnelLevel));
IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled);
IniFile.SetValueB("Mechanics", "UseChatPrefixes", m_bUseChatPrefixes);
IniFile.SetValueB("General", "IsDaylightCycleEnabled", m_IsDaylightCycleEnabled);
IniFile.SetValueI("General", "Weather", (int)m_Weather);
IniFile.SetValueI("General", "Weather", static_cast<int>(m_Weather));
IniFile.SetValueI("General", "TimeInTicks", GetTimeOfDay());
IniFile.WriteFile(m_IniFileName);