Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -8,8 +8,6 @@
|
||||
#include "cWorld.h"
|
||||
#include "cRoot.h"
|
||||
|
||||
#include "packets/cPacket_UpdateSign.h"
|
||||
|
||||
#include <json/json.h>
|
||||
|
||||
|
||||
@@ -80,17 +78,9 @@ AString cSignEntity::GetLine( int a_Index ) const
|
||||
|
||||
|
||||
|
||||
cPacket * cSignEntity::GetPacket(void)
|
||||
void cSignEntity::SendTo(cClientHandle & a_Client)
|
||||
{
|
||||
cPacket_UpdateSign * Sign = new cPacket_UpdateSign;
|
||||
Sign->m_BlockX = m_PosX;
|
||||
Sign->m_BlockY = (short)m_PosY;
|
||||
Sign->m_BlockZ = m_PosZ;
|
||||
Sign->m_Line1 = m_Line[0];
|
||||
Sign->m_Line2 = m_Line[1];
|
||||
Sign->m_Line3 = m_Line[2];
|
||||
Sign->m_Line4 = m_Line[3];
|
||||
return Sign;
|
||||
a_Client.SendUpdateSign(m_PosX, m_PosY, m_PosZ, m_Line[0], m_Line[1], m_Line[2], m_Line[3]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user