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Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-08-24 07:58:26 +00:00
parent 263ce31bd6
commit e92b9e7ecb
39 changed files with 562 additions and 426 deletions

View File

@@ -235,7 +235,7 @@ void cInventory::SetEquippedSlot( int a_SlotNum )
cItem & cInventory::GetEquippedItem()
cItem & cInventory::GetEquippedItem(void)
{
cItem* Item = GetFromHotBar( m_EquippedSlot );
if( Item )
@@ -254,6 +254,15 @@ cItem & cInventory::GetEquippedItem()
const cItem & cInventory::GetEquippedItem(void) const
{
return *m_EquippedItem;
}
void cInventory::SendWholeInventory(cClientHandle * a_Client)
{
a_Client->SendWholeInventory(*this);