Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -33,6 +33,8 @@ class cRedstone;
|
||||
class cInventory;
|
||||
class cWindow;
|
||||
class cPawn;
|
||||
class cPickup;
|
||||
class cMonster;
|
||||
|
||||
|
||||
|
||||
@@ -107,6 +109,10 @@ public:
|
||||
void SendEntityStatus(const cEntity & a_Entity, char a_Status);
|
||||
void SendMetadata(const cPawn & a_Entity);
|
||||
void SendInventoryProgress(char a_WindowID, short a_Progressbar, short a_Value);
|
||||
void SendPlayerSpawn(const cPlayer & a_Player);
|
||||
void SendPickupSpawn(const cPickup & a_Pickup);
|
||||
void SendSpawnMob (const cMonster & a_Mob);
|
||||
void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
|
||||
|
||||
const AString & GetUsername(void) const; //tolua_export
|
||||
|
||||
|
||||
Reference in New Issue
Block a user