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Autogeneration of settings.ini and webadmin.ini

Fixes issue #75
This commit is contained in:
Tiger Wang
2013-11-04 21:51:24 +00:00
parent d47a8ea008
commit e832736e0b
11 changed files with 80 additions and 65 deletions

View File

@@ -195,8 +195,9 @@ void cServer::PlayerDestroying(const cPlayer * a_Player)
bool cServer::InitServer(cIniFile & a_SettingsIni)
{
m_Description = a_SettingsIni.GetValue ("Server", "Description", "MCServer! - In C++!").c_str();
m_MaxPlayers = a_SettingsIni.GetValueI("Server", "MaxPlayers", 100);
m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - The Minecraft server in C++!").c_str();
m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100);
m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled");
m_PlayerCount = 0;
m_PlayerCountDiff = 0;
@@ -320,7 +321,7 @@ void cServer::OnConnectionAccepted(cSocket & a_Socket)
return;
}
LOG("Client \"%s\" connected!", ClientIP.c_str());
LOGD("Client \"%s\" connected!", ClientIP.c_str());
cClientHandle * NewHandle = new cClientHandle(&a_Socket, m_ClientViewDistance);
if (!m_SocketThreads.AddClient(a_Socket, NewHandle))
@@ -507,7 +508,7 @@ void cServer::BindBuiltInConsoleCommands(void)
PlgMgr->BindConsoleCommand("chunkstats", NULL, " - Displays detailed chunk memory statistics");
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
PlgMgr->BindConsoleCommand("dumpmem", NULL, " - Dumps all used memory blocks together with their callstacks into memdump.xml");
#endif
#endif
}