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Merge remote-tracking branch 'origin/master' into potions

Conflicts:
	src/Entities/Player.cpp
	src/Entities/ProjectileEntity.cpp
This commit is contained in:
archshift
2014-07-09 23:28:27 -07:00
156 changed files with 7471 additions and 5259 deletions

View File

@@ -1092,7 +1092,10 @@ void cEntity::HandleAir(void)
if (IsSubmerged())
{
SetSpeedY(1); // Float in the water
if (!IsPlayer()) // Players control themselves
{
SetSpeedY(1); // Float in the water
}
// Either reduce air level or damage player
if (m_AirLevel < 1)
@@ -1478,8 +1481,7 @@ void cEntity::SetWidth(double a_Width)
void cEntity::AddPosX(double a_AddPosX)
{
m_Pos.x += a_AddPosX;
m_Pos.x += a_AddPosX;
}
@@ -1487,8 +1489,7 @@ void cEntity::AddPosX(double a_AddPosX)
void cEntity::AddPosY(double a_AddPosY)
{
m_Pos.y += a_AddPosY;
m_Pos.y += a_AddPosY;
}
@@ -1496,8 +1497,7 @@ void cEntity::AddPosY(double a_AddPosY)
void cEntity::AddPosZ(double a_AddPosZ)
{
m_Pos.z += a_AddPosZ;
m_Pos.z += a_AddPosZ;
}
@@ -1507,8 +1507,7 @@ void cEntity::AddPosition(double a_AddPosX, double a_AddPosY, double a_AddPosZ)
{
m_Pos.x += a_AddPosX;
m_Pos.y += a_AddPosY;
m_Pos.z += a_AddPosZ;
m_Pos.z += a_AddPosZ;
}