Add more checks to cSlotAreaEnchanting
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@@ -813,7 +813,7 @@ cEnchantingWindow::cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
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m_BlockY(a_BlockY),
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m_BlockZ(a_BlockZ)
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{
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m_SlotAreas.push_back(new cSlotAreaEnchanting(1, *this));
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m_SlotAreas.push_back(new cSlotAreaEnchanting(*this));
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m_SlotAreas.push_back(new cSlotAreaInventory(*this));
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m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
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}
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