Removed the deprecated GetBlockEntity(), added several enumerators to replace it.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@629 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -947,6 +947,90 @@ bool cChunkMap::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback
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bool cChunkMap::ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback)
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{
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cCSLock Lock(m_CSLayers);
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cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
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if ((Chunk == NULL) && !Chunk->IsValid())
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{
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return false;
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}
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return Chunk->ForEachChest(a_Callback);
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}
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bool cChunkMap::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback)
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{
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cCSLock Lock(m_CSLayers);
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cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ);
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if ((Chunk == NULL) && !Chunk->IsValid())
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{
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return false;
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}
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return Chunk->ForEachFurnace(a_Callback);
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}
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bool cChunkMap::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback)
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{
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int ChunkX, ChunkZ;
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int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
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cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
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cCSLock Lock(m_CSLayers);
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cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
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if ((Chunk == NULL) && !Chunk->IsValid())
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{
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return false;
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}
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return Chunk->DoWithChestAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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}
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bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback)
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{
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int ChunkX, ChunkZ;
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int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
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cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
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cCSLock Lock(m_CSLayers);
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cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
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if ((Chunk == NULL) && !Chunk->IsValid())
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{
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return false;
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}
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return Chunk->DoWithFurnaceAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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}
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bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
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{
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int ChunkX, ChunkZ;
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int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
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cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
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cCSLock Lock(m_CSLayers);
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cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ);
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if ((Chunk == NULL) && !Chunk->IsValid())
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{
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return false;
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}
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return Chunk->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
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}
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void cChunkMap::TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
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{
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cCSLock Lock(m_CSLayers);
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