1
0
- Pickups fall through water now (Server-side they stayed in the water surface)
- Suppressed some warnings (int to short etc.)
- Water is now passable for cTracer

git-svn-id: http://mc-server.googlecode.com/svn/trunk@96 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
lapayo94@gmail.com
2011-12-22 16:30:40 +00:00
parent 0498a43d21
commit e54373160b
10 changed files with 30 additions and 18 deletions

View File

@@ -9,14 +9,14 @@ bool cPacket_AddToInventory::Send( cSocket & a_Socket )
cPacket_ItemData Item;
TotalSize += Item.GetSize(m_ItemType);
TotalSize += Item.GetSize((short) m_ItemType);
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char) m_PacketID, Message, i );
Item.AppendItem(Message, i, m_ItemType, m_Count, this->m_Life);
Item.AppendItem(Message, i, (short) m_ItemType, m_Count, this->m_Life);
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;