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BiomeGen: Changed to use cChunkCoords params.

This commit is contained in:
Mattes D
2019-09-07 23:02:05 +02:00
parent 343bc2729e
commit e4ac84a6ab
11 changed files with 82 additions and 87 deletions

View File

@@ -18,8 +18,9 @@
////////////////////////////////////////////////////////////////////////////////
// cBioGenConstant:
void cBioGenConstant::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenConstant::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
UNUSED(a_ChunkCoords);
for (size_t i = 0; i < ARRAYCOUNT(a_BiomeMap); i++)
{
a_BiomeMap[i] = m_Biome;
@@ -59,17 +60,15 @@ void cBioGenConstant::InitializeBiomeGen(cIniFile & a_IniFile)
cBioGenCache::cBioGenCache(cBiomeGenPtr a_BioGenToCache, size_t a_CacheSize) :
m_BioGenToCache(a_BioGenToCache),
m_CacheSize(a_CacheSize),
m_CacheOrder(new size_t[a_CacheSize]),
m_CacheData(new sCacheData[a_CacheSize]),
m_NumHits(0),
m_NumMisses(0),
m_TotalChain(0)
{
m_CacheData.resize(m_CacheSize);
m_CacheOrder.resize(m_CacheSize);
for (size_t i = 0; i < m_CacheSize; i++)
{
m_CacheOrder[i] = i;
m_CacheData[i].m_ChunkX = 0x7fffffff;
m_CacheData[i].m_ChunkZ = 0x7fffffff;
}
}
@@ -77,19 +76,7 @@ cBioGenCache::cBioGenCache(cBiomeGenPtr a_BioGenToCache, size_t a_CacheSize) :
cBioGenCache::~cBioGenCache()
{
delete[] m_CacheData;
m_CacheData = nullptr;
delete[] m_CacheOrder;
m_CacheOrder = nullptr;
}
void cBioGenCache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenCache::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
if (((m_NumHits + m_NumMisses) % 1024) == 10)
{
@@ -99,10 +86,7 @@ void cBioGenCache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a
for (size_t i = 0; i < m_CacheSize; i++)
{
if (
(m_CacheData[m_CacheOrder[i]].m_ChunkX != a_ChunkX) ||
(m_CacheData[m_CacheOrder[i]].m_ChunkZ != a_ChunkZ)
)
if (m_CacheData[m_CacheOrder[i]].m_Coords != a_ChunkCoords)
{
continue;
}
@@ -126,7 +110,7 @@ void cBioGenCache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a
// Not in the cache:
m_NumMisses++;
m_BioGenToCache->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
m_BioGenToCache->GenBiomes(a_ChunkCoords, a_BiomeMap);
// Insert it as the first item in the MRU order:
size_t Idx = m_CacheOrder[m_CacheSize - 1];
@@ -136,8 +120,7 @@ void cBioGenCache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a
} // for i - m_CacheOrder[]
m_CacheOrder[0] = Idx;
memcpy(m_CacheData[Idx].m_BiomeMap, a_BiomeMap, sizeof(a_BiomeMap));
m_CacheData[Idx].m_ChunkX = a_ChunkX;
m_CacheData[Idx].m_ChunkZ = a_ChunkZ;
m_CacheData[Idx].m_Coords = a_ChunkCoords;
}
@@ -170,12 +153,12 @@ cBioGenMulticache::cBioGenMulticache(cBiomeGenPtr a_BioGenToCache, size_t a_SubC
void cBioGenMulticache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenMulticache::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
const size_t coefficient = 3;
const size_t cacheIdx = (static_cast<size_t>(a_ChunkX) + coefficient * static_cast<size_t>(a_ChunkZ)) % m_NumSubCaches;
const size_t cacheIdx = (static_cast<size_t>(a_ChunkCoords.m_ChunkX) + coefficient * static_cast<size_t>(a_ChunkCoords.m_ChunkZ)) % m_NumSubCaches;
m_Caches[cacheIdx]->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
m_Caches[cacheIdx]->GenBiomes(a_ChunkCoords, a_BiomeMap);
}
@@ -277,14 +260,14 @@ void cBiomeGenList::InitializeBiomes(const AString & a_Biomes)
////////////////////////////////////////////////////////////////////////////////
// cBioGenCheckerboard:
void cBioGenCheckerboard::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenCheckerboard::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
for (int z = 0; z < cChunkDef::Width; z++)
{
int Base = (cChunkDef::Width * a_ChunkZ + z) / m_BiomeSize;
int Base = (cChunkDef::Width * a_ChunkCoords.m_ChunkZ + z) / m_BiomeSize;
for (int x = 0; x < cChunkDef::Width; x++)
{
int Add = cChunkDef::Width * a_ChunkX + x;
int Add = cChunkDef::Width * a_ChunkCoords.m_ChunkX + x;
size_t BiomeIdx = static_cast<size_t>((((Base + Add / m_BiomeSize) % m_BiomesCount) + m_BiomesCount) % m_BiomesCount); // Need to add and modulo twice because of negative numbers
a_BiomeMap[x + cChunkDef::Width * z] = m_Biomes[BiomeIdx];
}
@@ -311,10 +294,10 @@ void cBioGenCheckerboard::InitializeBiomeGen(cIniFile & a_IniFile)
////////////////////////////////////////////////////////////////////////////////
// cBioGenVoronoi :
void cBioGenVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenVoronoi::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
int BaseZ = cChunkDef::Width * a_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkX;
int BaseZ = cChunkDef::Width * a_ChunkCoords.m_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkCoords.m_ChunkX;
for (int z = 0; z < cChunkDef::Width; z++)
{
int AbsoluteZ = BaseZ + z;
@@ -349,10 +332,10 @@ void cBioGenVoronoi::InitializeBiomeGen(cIniFile & a_IniFile)
////////////////////////////////////////////////////////////////////////////////
// cBioGenDistortedVoronoi:
void cBioGenDistortedVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenDistortedVoronoi::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
int BaseZ = cChunkDef::Width * a_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkX;
int BaseZ = cChunkDef::Width * a_ChunkCoords.m_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkCoords.m_ChunkX;
// Distortions for linear interpolation:
int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1];
@@ -444,24 +427,24 @@ void cBioGenMultiStepMap::InitializeBiomeGen(cIniFile & a_IniFile)
void cBioGenMultiStepMap::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenMultiStepMap::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
DecideOceanLandMushroom(a_ChunkX, a_ChunkZ, a_BiomeMap);
AddRivers(a_ChunkX, a_ChunkZ, a_BiomeMap);
ApplyTemperatureHumidity(a_ChunkX, a_ChunkZ, a_BiomeMap);
DecideOceanLandMushroom(a_ChunkCoords, a_BiomeMap);
AddRivers(a_ChunkCoords, a_BiomeMap);
ApplyTemperatureHumidity(a_ChunkCoords, a_BiomeMap);
}
void cBioGenMultiStepMap::DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenMultiStepMap::DecideOceanLandMushroom(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
// Distorted Voronoi over 3 biomes, with mushroom having only a special occurence.
// Prepare a distortion lookup table, by distorting a 5x5 area and using that as 1:4 zoom (linear interpolate):
int BaseZ = cChunkDef::Width * a_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkX;
int BaseZ = cChunkDef::Width * a_ChunkCoords.m_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkCoords.m_ChunkX;
int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1];
int DistortZ[cChunkDef::Width + 1][cChunkDef::Width + 1];
int DistortSize = m_OceanCellSize / 2;
@@ -558,11 +541,11 @@ void cBioGenMultiStepMap::DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cC
void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenMultiStepMap::AddRivers(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
for (int z = 0; z < cChunkDef::Width; z++)
{
float NoiseCoordZ = static_cast<float>(a_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize;
float NoiseCoordZ = static_cast<float>(a_ChunkCoords.m_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize;
for (int x = 0; x < cChunkDef::Width; x++)
{
if (cChunkDef::GetBiome(a_BiomeMap, x, z) != biInvalidBiome)
@@ -571,7 +554,7 @@ void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome
continue;
}
float NoiseCoordX = static_cast<float>(a_ChunkX * cChunkDef::Width + x) / m_RiverCellSize;
float NoiseCoordX = static_cast<float>(a_ChunkCoords.m_ChunkX * cChunkDef::Width + x) / m_RiverCellSize;
double Noise = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
Noise += 0.5 * m_Noise3.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
@@ -589,11 +572,11 @@ void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome
void cBioGenMultiStepMap::ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenMultiStepMap::ApplyTemperatureHumidity(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
IntMap TemperatureMap;
IntMap HumidityMap;
BuildTemperatureHumidityMaps(a_ChunkX, a_ChunkZ, TemperatureMap, HumidityMap);
BuildTemperatureHumidityMaps(a_ChunkCoords, TemperatureMap, HumidityMap);
FreezeWaterBiomes(a_BiomeMap, TemperatureMap);
DecideLandBiomes(a_BiomeMap, TemperatureMap, HumidityMap);
@@ -620,17 +603,17 @@ void cBioGenMultiStepMap::Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX
void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap)
void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(cChunkCoords a_ChunkCoords, IntMap & a_TemperatureMap, IntMap & a_HumidityMap)
{
// Linear interpolation over 8x8 blocks; use double for better precision:
DblMap TemperatureMap;
DblMap HumidityMap;
for (int z = 0; z < 17; z += 8)
{
float NoiseCoordZ = static_cast<float>(a_ChunkZ * cChunkDef::Width + z) / m_LandBiomesSize;
float NoiseCoordZ = static_cast<float>(a_ChunkCoords.m_ChunkZ * cChunkDef::Width + z) / m_LandBiomesSize;
for (int x = 0; x < 17; x += 8)
{
float NoiseCoordX = static_cast<float>(a_ChunkX * cChunkDef::Width + x) / m_LandBiomesSize;
float NoiseCoordX = static_cast<float>(a_ChunkCoords.m_ChunkX * cChunkDef::Width + x) / m_LandBiomesSize;
double NoiseT = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ);
NoiseT += 0.5 * m_Noise2.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ);
@@ -760,10 +743,10 @@ cBioGenTwoLevel::cBioGenTwoLevel(int a_Seed) :
void cBioGenTwoLevel::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
void cBioGenTwoLevel::GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap)
{
int BaseZ = cChunkDef::Width * a_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkX;
int BaseZ = cChunkDef::Width * a_ChunkCoords.m_ChunkZ;
int BaseX = cChunkDef::Width * a_ChunkCoords.m_ChunkX;
// Distortions for linear interpolation:
int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1];
@@ -1022,10 +1005,10 @@ public:
)))));
}
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override
virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_Biomes) override
{
cIntGen<16, 16>::Values vals;
m_Gen->GetInts(a_ChunkX * cChunkDef::Width, a_ChunkZ * cChunkDef::Width, vals);
m_Gen->GetInts(a_ChunkCoords.m_ChunkX * cChunkDef::Width, a_ChunkCoords.m_ChunkZ * cChunkDef::Width, vals);
for (int z = 0; z < cChunkDef::Width; z++)
{
for (int x = 0; x < cChunkDef::Width; x++)
@@ -1126,10 +1109,10 @@ public:
)))));
}
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override
virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_Biomes) override
{
int vals[16 * 16];
m_Gen->GetInts(a_ChunkX * cChunkDef::Width, a_ChunkZ * cChunkDef::Width, 16, 16, vals);
m_Gen->GetInts(a_ChunkCoords.m_ChunkX * cChunkDef::Width, a_ChunkCoords.m_ChunkZ * cChunkDef::Width, 16, 16, vals);
for (int z = 0; z < cChunkDef::Width; z++)
{
for (int x = 0; x < cChunkDef::Width; x++)