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Fixed MobProximity Counter to remove chunk copys

This commit is contained in:
Tycho
2014-04-27 06:46:13 -07:00
parent dcb2a590e3
commit e3bdc81ca0
2 changed files with 4 additions and 5 deletions

View File

@@ -24,8 +24,7 @@ void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, doubl
if (a_Distance < it->second.m_Distance)
{
it->second.m_Distance = a_Distance;
ASSERT(false);
//it->second.m_Chunk = a_Chunk;
it->second.m_Chunk = &a_Chunk;
}
}
@@ -37,7 +36,7 @@ void cMobProximityCounter::convertMaps()
{
for(tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); ++itr)
{
m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,itr->second.m_Chunk)));
m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,*itr->second.m_Chunk)));
}
}