Fixed MobProximity Counter to remove chunk copys
This commit is contained in:
@@ -24,8 +24,7 @@ void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, doubl
|
||||
if (a_Distance < it->second.m_Distance)
|
||||
{
|
||||
it->second.m_Distance = a_Distance;
|
||||
ASSERT(false);
|
||||
//it->second.m_Chunk = a_Chunk;
|
||||
it->second.m_Chunk = &a_Chunk;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +36,7 @@ void cMobProximityCounter::convertMaps()
|
||||
{
|
||||
for(tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); ++itr)
|
||||
{
|
||||
m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,itr->second.m_Chunk)));
|
||||
m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,*itr->second.m_Chunk)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user