Plugin messages are received and handed to plugins.
Note that MCS doesn't currently handle any channel registrations, this will come later on.
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@@ -1376,7 +1376,7 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
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HANDLE_READ(a_ByteBuffer, ReadBEShort, short, Length);
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AString Data;
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a_ByteBuffer.ReadString(Data, Length);
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// TODO: m_Client->HandlePluginMessage(Channel, Data);
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m_Client->HandlePluginMessage(Channel, Data);
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}
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