Plugin messages are received and handed to plugins.
Note that MCS doesn't currently handle any channel registrations, this will come later on.
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@@ -543,6 +543,15 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ,
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void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString & a_Message)
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{
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cPluginManager::Get()->CallHookPluginMessage(*this, a_Channel, a_Message);
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}
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void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
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{
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LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i",
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