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Prepared some parts of the code for multi world support, I created lots of TODO's

git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2011-10-31 00:52:20 +00:00
parent 940d36d8a1
commit e2f1cf51c7
42 changed files with 418 additions and 206 deletions

View File

@@ -179,7 +179,7 @@ cWorld::cWorld()
m_SpawnMonsterRate = (float)IniFile2.GetValueF("Monsters", "AnimalSpawnInterval", 10 );
}
m_ChunkMap = new cChunkMap( 32, 32 );
m_ChunkMap = new cChunkMap( 32, 32, this );
m_Time = 0;
m_WorldTimeFraction = 0.f;
@@ -388,7 +388,7 @@ void cWorld::Tick(float a_Dt)
if( Monster )
{
Monster->Initialize();
Monster->Initialize( this );
Monster->TeleportTo( SpawnPos.x, (double)(Height)+2, SpawnPos.z );
Monster->SpawnOn( 0 );
}
@@ -475,7 +475,7 @@ cChunk* cWorld::GetChunk( int a_X, int a_Y, int a_Z )
}
// Found nothing, create a chunk
Chunk = new cChunk( a_X, a_Y, a_Z );
Chunk = new cChunk( a_X, a_Y, a_Z, this );
if(Chunk)
{
LOGWARN("Created new chunk! %i %i", a_X, a_Z);
@@ -570,7 +570,7 @@ bool cWorld::DigBlock( int a_X, int a_Y, int a_Z, cItem & a_PickupItem )
if( !a_PickupItem.IsEmpty() )
{
cPickup* Pickup = new cPickup( a_X*32 + 16 + (int)fRadRand(16.f), a_Y*32 + 16 + (int)fRadRand(16.f), a_Z*32 + 16 + (int)fRadRand(16.f), a_PickupItem );
Pickup->Initialize();
Pickup->Initialize( this );
}
}