Prepared some parts of the code for multi world support, I created lots of TODO's
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -95,7 +95,7 @@ void cCraftingWindow::Close( cPlayer & a_Player )
|
||||
EulerToVector( -a_Player.GetRotation(), a_Player.GetPitch(), vZ, vX, vY );
|
||||
vY = -vY*2 + 1.f;
|
||||
cPickup* Pickup = new cPickup( (int)(a_Player.GetPosX()*32), (int)(a_Player.GetPosY()*32) + (int)(1.6f*32), (int)(a_Player.GetPosZ()*32), *Item, vX*2, vY*2, vZ*2 );
|
||||
Pickup->Initialize();
|
||||
Pickup->Initialize( a_Player.GetWorld() );
|
||||
}
|
||||
Item->Empty();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user