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Prepared some parts of the code for multi world support, I created lots of TODO's

git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2011-10-31 00:52:20 +00:00
parent 940d36d8a1
commit e2f1cf51c7
42 changed files with 418 additions and 206 deletions

View File

@@ -19,12 +19,13 @@
#define LAYER_SIZE (32)
cChunkMap::cChunkMap( int a_Width, int a_Height )
cChunkMap::cChunkMap( int a_Width, int a_Height, cWorld* a_World )
: m_Nodes( new cChunkNode[ a_Width * a_Height ] )
, m_Width( a_Width )
, m_Height( a_Height )
, m_Layers( 0 )
, m_NumLayers( 0 )
, m_World( a_World )
{
}
@@ -362,7 +363,7 @@ cChunk* cChunkMap::GetChunk( int a_X, int a_Y, int a_Z )
}
else
{
cChunk* Chunk = new cChunk(a_X, a_Y, a_Z);
cChunk* Chunk = new cChunk(a_X, a_Y, a_Z, m_World);
memcpy( Chunk->m_BlockData, BlockData, cChunk::c_BlockDataSize );
Chunk->CalculateHeightmap();
Data->m_LiveChunk = Chunk;
@@ -426,7 +427,7 @@ void cChunkMap::Tick( float a_Dt )
void cChunkMap::UnloadUnusedChunks()
{
cWorld* World = cRoot::Get()->GetWorld();
cWorld* World = m_World;
/* // OLD
for( int i = 0; i < m_Width*m_Height; ++i )
{