Replace ItemCallbacks with lambdas (#3993)
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@@ -362,12 +362,12 @@ void cWindow::OwnerDestroyed()
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bool cWindow::ForEachPlayer(cItemCallback<cPlayer> & a_Callback)
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bool cWindow::ForEachPlayer(cPlayerListCallback a_Callback)
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{
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cCSLock Lock(m_CS);
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for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
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for (auto & Player : m_OpenedBy)
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{
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if (a_Callback.Item(*itr))
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if (a_Callback(*Player))
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{
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return false;
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}
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@@ -379,12 +379,12 @@ bool cWindow::ForEachPlayer(cItemCallback<cPlayer> & a_Callback)
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bool cWindow::ForEachClient(cItemCallback<cClientHandle> & a_Callback)
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bool cWindow::ForEachClient(cClientHandleCallback a_Callback)
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{
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cCSLock Lock(m_CS);
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for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr)
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for (auto & Player : m_OpenedBy)
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{
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if (a_Callback.Item((*itr)->GetClientHandle()))
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if (a_Callback(*Player->GetClientHandle()))
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{
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return false;
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}
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