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Fixed type-conversion warnings.

This commit is contained in:
Mattes D
2015-01-18 11:02:17 +01:00
parent 6758c1d2a1
commit e211aafaa4
4 changed files with 8 additions and 8 deletions

View File

@@ -927,11 +927,11 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
if (!m_bOnGround)
{
float fallspeed;
double fallspeed;
if (IsBlockWater(BlockIn))
{
fallspeed = m_Gravity * DtSec.count() / 3; // Fall 3x slower in water
ApplyFriction(NextSpeed, 0.7, DtSec.count());
ApplyFriction(NextSpeed, 0.7, static_cast<float>(DtSec.count()));
}
else if (BlockIn == E_BLOCK_COBWEB)
{
@@ -943,11 +943,11 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
// Normal gravity
fallspeed = m_Gravity * DtSec.count();
}
NextSpeed.y += fallspeed;
NextSpeed.y += static_cast<float>(fallspeed);
}
else
{
ApplyFriction(NextSpeed, 0.7, DtSec.count());
ApplyFriction(NextSpeed, 0.7, static_cast<float>(DtSec.count()));
}
// Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we