Added name tag
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@@ -22,6 +22,8 @@ cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_
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void cItemFrame::OnRightClicked(cPlayer & a_Player)
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{
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super::OnRightClicked(a_Player);
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if (!m_Item.IsEmpty())
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{
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// Item not empty, rotate, clipping values to zero to three inclusive
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