Renamed cWindow constants to include the "wt" prefix.
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@@ -469,12 +469,12 @@ bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Usernam
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void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem)
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{
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// This is for creative Inventory changes
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if (m_Player->GetGameMode() != eGameMode_Creative)
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if (m_Player->IsGameModeCreative())
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{
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LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in creative mode. Ignoring.", m_Username.c_str());
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return;
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}
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if (m_Player->GetWindow()->GetWindowType() != cWindow::Inventory)
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if (m_Player->GetWindow()->GetWindowType() != cWindow::wtInventory)
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{
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LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in the inventory window. Ignoring.", m_Username.c_str());
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return;
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