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Added cWorld::SpawnExperienceOrb function.

Most mobs now give proper Exp.
This commit is contained in:
STRWarrior
2013-11-25 21:03:26 +01:00
parent 6641db0583
commit dd76700d8d
3 changed files with 64 additions and 3 deletions

View File

@@ -13,6 +13,7 @@
#include "OSSupport/Timer.h"
// Entities (except mobs):
#include "Entities/ExpOrb.h"
#include "Entities/Pickup.h"
#include "Entities/Player.h"
#include "Entities/TNTEntity.h"
@@ -1561,6 +1562,16 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double
void cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward)
{
cExpOrb * ExpOrb = new cExpOrb(a_X, a_Y, a_Z, a_Reward);
ExpOrb->Initialize(this);
}
void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
{
cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);