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Removed "player destroying" hook

This commit is contained in:
daniel0916
2014-02-01 13:27:44 +01:00
parent bac750b24e
commit dbbd47b96d
6 changed files with 1 additions and 48 deletions

View File

@@ -623,26 +623,6 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo
bool cPluginLua::OnPlayerDestroying(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
if (res)
{
return true;
}
}
return false;
}
bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);