Player.cpp: change unnamed enum to constant integers

This commit is contained in:
archshift
2014-08-10 15:06:59 -07:00
parent 0953bf403b
commit dba6723611
2 changed files with 8 additions and 7 deletions
+1 -1
View File
@@ -509,7 +509,7 @@ void cPlayer::Heal(int a_Health)
void cPlayer::SetFoodLevel(int a_FoodLevel)
{
int FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
int FoodLevel = Clamp(a_FoodLevel, 0, MAX_FOOD_LEVEL);
if (cRoot::Get()->GetPluginManager()->CallHookPlayerFoodLevelChange(*this, FoodLevel))
{
+7 -6
View File
@@ -29,12 +29,13 @@ class cPlayer :
typedef cPawn super;
public:
enum
{
MAX_HEALTH = 20,
MAX_FOOD_LEVEL = 20,
EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
} ;
static const int MAX_HEALTH = 20;
static const int MAX_FOOD_LEVEL = 20;
/** Number of ticks it takes to eat an item */
static const int EATING_TICKS = 30;
// tolua_end
CLASS_PROTODEF(cPlayer)