Made -Weverything an error.
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@@ -30,7 +30,7 @@ cEnchantingWindow::cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
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void cEnchantingWindow::SetProperty(short a_Property, short a_Value, cPlayer & a_Player)
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{
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if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue)))
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if ((a_Property < 0) || (static_cast<size_t>(a_Property) >= ARRAYCOUNT(m_PropertyValue)))
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{
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ASSERT(!"a_Property is invalid");
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return;
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@@ -47,7 +47,7 @@ void cEnchantingWindow::SetProperty(short a_Property, short a_Value, cPlayer & a
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void cEnchantingWindow::SetProperty(short a_Property, short a_Value)
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{
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if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue)))
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if ((a_Property < 0) || (static_cast<size_t>(a_Property) >= ARRAYCOUNT(m_PropertyValue)))
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{
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ASSERT(!"a_Property is invalid");
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return;
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@@ -63,7 +63,7 @@ void cEnchantingWindow::SetProperty(short a_Property, short a_Value)
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short cEnchantingWindow::GetPropertyValue(short a_Property)
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{
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if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue)))
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if ((a_Property < 0) || (static_cast<size_t>(a_Property) >= ARRAYCOUNT(m_PropertyValue)))
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{
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ASSERT(!"a_Property is invalid");
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return 0;
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