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Made -Weverything an error.

This commit is contained in:
tycho
2015-05-24 12:56:56 +01:00
parent 81c0116cf1
commit dae9e5792a
110 changed files with 376 additions and 270 deletions

View File

@@ -93,7 +93,7 @@ public:
return 0;
}
return ((const cPrefab &)a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector);
return static_cast<const cPrefab &>(a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector);
}
};
@@ -141,7 +141,7 @@ public:
// If the central piece should be moved to ground, move it, and
// check all of its dependents and move those that are strictly connector-driven based on its new Y coord:
if (((cPrefab &)m_Pieces[0]->GetPiece()).ShouldMoveToGround())
if (static_cast<const cPrefab &>(m_Pieces[0]->GetPiece()).ShouldMoveToGround())
{
int OrigPosY = m_Pieces[0]->GetCoords().y;
PlacePieceOnGround(*m_Pieces[0]);
@@ -197,7 +197,7 @@ protected:
m_HeightGen->GenHeightMap(a_Chunk.GetChunkX(), a_Chunk.GetChunkZ(), HeightMap);
for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr)
{
cPrefab & Prefab = (cPrefab &)((*itr)->GetPiece());
const cPrefab & Prefab = static_cast<const cPrefab &>((*itr)->GetPiece());
if ((*itr)->GetPiece().GetSize().y == 1)
{
// It's a road, special handling (change top terrain blocks to m_RoadBlock)
@@ -319,7 +319,7 @@ protected:
{
if (
(a_PlacedPieces[i]->GetParent() == Pivot) && // It is a direct dependant of the pivot
!((const cPrefab &)a_PlacedPieces[i]->GetPiece()).ShouldMoveToGround() // It attaches strictly by connectors
!(static_cast<const cPrefab &>(a_PlacedPieces[i]->GetPiece())).ShouldMoveToGround() // It attaches strictly by connectors
)
{
a_PlacedPieces[i]->MoveToGroundBy(a_HeightDifference);