Updated sounds and effect IDs (#3422)
This commit is contained in:
@@ -27,7 +27,7 @@ cChestWindow::cChestWindow(cChestEntity * a_Chest) :
|
||||
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
|
||||
|
||||
// Play the opening sound:
|
||||
m_World->BroadcastSoundEffect("random.chestopen", static_cast<double>(m_BlockX), static_cast<double>(m_BlockY), static_cast<double>(m_BlockZ), 1, 1);
|
||||
m_World->BroadcastSoundEffect("block.chest.open", static_cast<double>(m_BlockX), static_cast<double>(m_BlockY), static_cast<double>(m_BlockZ), 1, 1);
|
||||
|
||||
// Send out the chest-open packet:
|
||||
m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, a_Chest->GetBlockType());
|
||||
@@ -51,7 +51,7 @@ cChestWindow::cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_Secon
|
||||
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
|
||||
|
||||
// Play the opening sound:
|
||||
m_World->BroadcastSoundEffect("random.chestopen", static_cast<double>(m_BlockX), static_cast<double>(m_BlockY), static_cast<double>(m_BlockZ), 1, 1);
|
||||
m_World->BroadcastSoundEffect("block.chest.open", static_cast<double>(m_BlockX), static_cast<double>(m_BlockY), static_cast<double>(m_BlockZ), 1, 1);
|
||||
|
||||
// Send out the chest-open packet:
|
||||
m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, a_PrimaryChest->GetBlockType());
|
||||
@@ -66,7 +66,7 @@ cChestWindow::~cChestWindow()
|
||||
// Send out the chest-close packet:
|
||||
m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 0, m_PrimaryChest->GetBlockType());
|
||||
|
||||
m_World->BroadcastSoundEffect("random.chestclosed", static_cast<double>(m_BlockX), static_cast<double>(m_BlockY), static_cast<double>(m_BlockZ), 1, 1);
|
||||
m_World->BroadcastSoundEffect("block.chest.close", static_cast<double>(m_BlockX), static_cast<double>(m_BlockY), static_cast<double>(m_BlockZ), 1, 1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user